Traversal Using Relay NAT
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Traversal Using Relays around NAT (TURN) is a
protocol Protocol may refer to: Sociology and politics * Protocol (politics), a formal agreement between nation states * Protocol (diplomacy), the etiquette of diplomacy and affairs of state * Etiquette, a code of personal behavior Science and technolog ...
that assists in traversal of network address translators (NAT) or
firewall Firewall may refer to: * Firewall (computing), a technological barrier designed to prevent unauthorized or unwanted communications between computer networks or hosts * Firewall (construction), a barrier inside a building, designed to limit the spr ...
s for multimedia applications. It may be used with the
Transmission Control Protocol The Transmission Control Protocol (TCP) is one of the main protocols of the Internet protocol suite. It originated in the initial network implementation in which it complemented the Internet Protocol (IP). Therefore, the entire suite is commonly ...
(TCP) and
User Datagram Protocol In computer networking, the User Datagram Protocol (UDP) is one of the core communication protocols of the Internet protocol suite used to send messages (transported as datagrams in packets) to other hosts on an Internet Protocol (IP) network. ...
(UDP). It is most useful for clients on networks masqueraded by symmetric NAT devices. TURN does not aid in running
server Server may refer to: Computing *Server (computing), a computer program or a device that provides functionality for other programs or devices, called clients Role * Waiting staff, those who work at a restaurant or a bar attending customers and su ...
s on well known ports in the private network through a NAT; it supports the connection of a user behind a NAT to only a single peer, as in telephony, for example. TURN is specified by . The TURN URI scheme is documented in {{IETF RFC, 7065.


Introduction

NATs, while providing benefits, also come with drawbacks. The most troublesome of those drawbacks is the fact that they break many existing IP applications, and make it difficult to deploy new ones. Guidelines have been developed that describe how to build "NAT friendly" protocols, but many protocols simply cannot be constructed according to those guidelines. Examples of such protocols include multimedia applications and file sharing.
Session Traversal Utilities for NAT STUN (Session Traversal Utilities for NAT; originally Simple Traversal of User Datagram Protocol (UDP) through Network Address Translators) is a standardized set of methods, including a network protocol, for traversal of network address transl ...
(STUN) provides one way for an application to traverse a NAT. STUN allows a client to obtain a transport address (an IP address and port) which may be useful for receiving packets from a peer. However, addresses obtained by STUN may not be usable by all peers. Those addresses work depending on the topological conditions of the network. Therefore, STUN by itself cannot provide a complete solution for NAT traversal. A complete solution requires a means by which a client can obtain a transport address from which it can receive media from any peer which can send packets to the public Internet. This can only be accomplished by relaying data through a server that resides on the public Internet. Traversal Using Relay NAT (TURN) is a protocol that allows a client to obtain IP addresses and ports from such a relay. Although TURN almost always provides connectivity to a client, it is resource intensive for the provider of the TURN server. It is therefore desirable to use TURN as a last resort only, preferring other mechanisms (such as STUN or direct connectivity) when possible. To accomplish that, the
Interactive Connectivity Establishment Interactive Connectivity Establishment (ICE) is a technique used in computer networking to find ways for two computers to talk to each other as directly as possible in peer-to-peer networking. This is most commonly used for interactive media such a ...
(ICE) methodology can be used to discover the optimal means of connectivity.


Protocol

The process begins when a client computer wants to contact a peer computer for a data transaction, but cannot do so due to both client and peer being behind respective NATs. If STUN is not an option because one of the NATs is a symmetric NAT (a type of NAT known to be non-STUN compatible), TURN must be used. First, the client contacts a TURN server with an "Allocate" request. The Allocate request asks the TURN server to allocate some of its resources for the client so that it may contact a peer. If allocation is possible, the server allocates an address for the client to use as a relay, and sends the client an "Allocation Successful" response, which contains an "allocated relayed transport address" located at the TURN server. Second, the client sends in a CreatePermissions request to the TURN server to create a permissions check system for peer-server communications. In other words, when a peer is finally contacted and sends information back to the TURN server to be relayed to client, the TURN server uses the permissions to verify that the peer-to-TURN server communication is valid. After permissions have been created, the client has two choices for sending the actual data, (1) it can use the Send mechanism, or (2) it can reserve a channel using the ChannelBind request. The Send mechanism is more straightforward, but contains a larger header, 36 bytes, that can substantially increase the bandwidth in a TURN relayed conversation. By contrast, the ChannelBind method is lighter: the header is only 4 bytes, but it requires a channel to be reserved which needs to be periodically refreshed, among other considerations. Using either method, Send or channel binding, the TURN server receives the data from the client and relays it to the peer using UDP datagrams, which contain as their Source Address the "Allocated Relayed Transport Address". The peer receives the data and responds, again using a UDP datagram as the transport protocol, sending the UDP datagram to the relay address at the TURN server. The TURN server receives the peer UDP datagram, checks the permissions and if they are valid, forwards it to the client. This process gets around even symmetric NATs because both the client and peer can at least talk to the TURN server, which has allocated a relay IP address for communication. While TURN is more robust than STUN in that it assists in traversal of more types of NATs, a TURN communication relays the entire communication through the server requiring far more server bandwidth than the STUN protocol, which typically only resolves the public facing IP address and relays the information to client and peer for them to use in direct communication. For this reason, the ICE protocol mandates STUN usage as a first resort, and TURN usage only when dealing with symmetric NATs or other situations where STUN cannot be used.


See also

*
Interactive Connectivity Establishment Interactive Connectivity Establishment (ICE) is a technique used in computer networking to find ways for two computers to talk to each other as directly as possible in peer-to-peer networking. This is most commonly used for interactive media such a ...
Internet protocols Network protocols Network address translation Voice over IP Application layer protocols